Reuse devices and connected assemblies
Use selections, clipboard history, and saved blueprints to avoid repetitive drawing.
Reuse now
Select complete canvas objects, then Copy or Duplicate. Paste begins a placement preview rather than immediately adding objects. Shift+Scroll browses clipboard history while placing. The Clipboard History window shows earlier copies newest first. See [ Copy, cut, duplicate, and blueprint a selection ] and [ Clipboard History ].
Build a library
Use Blueprint from selection to make a reusable draft. Give it a Blueprint name, edit its devices and ports, and Save to library. Browse shows Saved blueprints and Project nodes; Place uses a source, while Fork opens a draft you can change. Add blueprint combines reusable pieces in the draft. See [ Blueprint draft workspace ] and [ Browse saved blueprints and project nodes ].
Replacement is not synchronization
Update from Blueprint replaces a selected device using an eligible one-device blueprint. Existing connected edges are removed with the old device. This is not a live link that automatically updates every placed copy. Review the result and use [ Undo, redo, and branches ] if the replacement is unsuitable.