Redline

Picking with the keyboard

Pick adds keyboard hints to visible canvas targets and controls. It lets you choose an item without moving the pointer, including ports, inspector controls, and locations for pending placement.

Choosing a target

F shows hints for one activation. Use T to keep picking until you press Esc. Canvas targets use letter hints; controls use numeric hints. Type the hint to activate its target.

Picking a canvas object adds it to the selection. You can choose one port and then another to make a connection. After activating a text field, typing goes to the field. Press Esc to leave the field and resume Pick.

Refining a selection

V toggles one chosen object at a time and stays active. Repeat that action to finish. Esc first closes the hints while keeping the selection; cancel again to clear it. Backspace corrects an unfinished hint.

Pick works on the main canvas, not the blueprint draft canvas.

Placing content without zooming out

While placing content, Pick first offers page codes such as 01 and 02. Choose a page, then choose successively smaller cells until you reach the desired grid location. The final cell places the preview. You can use Up / Down / Left / Right / Shift+Up / Shift+Down / Shift+Left / Shift+Right to adjust the placement afterward.

Enter places content at the current preview. Backspace or Esc goes back a stage without placing it.